

Then learn how to Work with Materials and Reflectance textures in Cinema 4D.

Learn how to Create a 3D extruded logo in Cinema 4D or Cinema 4D Lite. Want to learn more about Cinema 4D Lite to get off the ground in 3D? This technique can be utilized in both the full Studio version of Cinema 4D, as well as the After Effects version, Cinema 4D Lite. But by using the animation track properties in the attributes window, you can loop animations a set number of times using the Oscillate setting in the Track Properties, under attributes. If you're looking to do something similar in Cinema 4D, you might want to just create a bunch of copied keyframes, or look to writing some crazy Xpresso scripts to handle the looping. Once this is done, you can simply animate the Pose so that the end of your sequence is the same pose as the start.Looking to create looping animations in Cinema 4D, and end up just copying the keyframes over and over? Well no more! If you're familiar with After Effects Expressions, you can loop animations using the loopOut expression. The final part of the loop involves adding a Pose Morph Tag to the geometry and then using the two Alembic objects as Absolute references in the Pose Morph.

Now, duplicate the Alembic and offset the cache timing. Choose Merge Objects from the Object Manager File menu and import the Alembic you just created. It would be nice to use a native external cache, but currently there is no external caching which is why I chose Alembic. Once the caching is complete you can disable the cloth and turbulence. That’s the sim done, next export the object as an animated Alembic.

To hold the type in place, use the Mix Animation, Pin feature in the Cloth Tag, by using low values, the contraints are quite loose allowing the cloth to move with the turbulence, but also remain more or less in position. Global gravity is disabled and the Turbulence Force is added. We start by creating some type and adjusting the topology so we have a nice even mesh.
